Projection

Project the spline into scene view 3D meshes if found.
For this to work, the meshes where the spline plus object is being projected needs to have a 3D collider on.

Projection Window

Markdown Monster icon

Variables Description
Project Spline trigger a spline shape projection
Raycast length The length of the projection raycast.
Offset The local translation offset applied to the spline on the Y axis in case offsetting spline is required.
Handles projection Enables the handles projection as well, this will increases projection precision.
Mesh orientation Override the spline normals with the projection mesh normals.
Continuos Update Set this to On if you want mesh projetion to be updated in every frame in both Editor and Playmode.
Projection Rays Display the rays gizmos in your scene view.