Extrude

Extrudes the spline plus shape and transforms it into a 3D mesh.

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Features

  • Fully customizable extruded mesh.
  • Correct Uvs, tangents, normals generation.
  • UVs rotation
  • Extruded mesh generation on all spline branches
  • Node normal (Bend effect).
  • Node Scale (Taper effect).
  • Export mesh generated as a Unity prefab.

Inspector

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Variables Description
Delete Delete the Extrude modifier "Extrude Component".
Extrusion Parts The parts you want to include in your extrusion,
Body: Extrude the body only.
Cap: Extrude the cap only.
Both: Extrude the body and cap.
Flip faces This is used to flip the visible side of your mesh.
Two sided Used in case you want your mesh to be visible from both sides.
Extrude height Change the extrusion height,
Axis: the extrusion axis.
Rings The number of ring edges you have in your extrusion shape.
Material The extruded mesh material.
Uv Rotation Rotate the extruded mesh Uvs.
Export Prefab Export the Unity prefab.