Plane Mesh

Plane mesh is a simple and straightforward Spline mesh deform modifier, it is used to transform the spline plus branches into a plane mesh, similar to the Unity line renderer.

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Features

  • Fully customizable plane mesh.
  • Correct Uvs, tangents, normals generation.
  • UVs rotation.
  • Plane mesh generation on all spline branches.
  • Node normal (Bend effect).
  • Node Scale (Taper effect).
  • Export mesh generated as a Unity prefab.

Inspector

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Variables Description
Delete Delete the Plane Mesh modifier "Plane Mesh Component".
Flip faces Used to flip the visible side of your Plane meshes
Two sided Used in case you want your Plane meshes to be visible from both sides, it’s recommended to turn this off
Width Used to change the width of the plane mesh generated
Axis The reference upward direction the plane mesh will be facing.
Material The Plane mesh material
Uv Rotation Rotate the plane mesh Uvs
Export Prefab Export the Unity prefab.