Node

Spline editing actions are done through the items menu, right click in your scene view to open the items menu.
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Add

Forks

  • if spline plus has zero branches then a new branch is created automatically and a new node is added to the newly created branch at the mouse position click,
  • if both branch forks are welded then the action of adding a new node is aborted,
  • if both branch forks are unwelded, then the bridge with the newly created node is established with the branch fork with less distance to the mouse position click, Markdown Monster icon
  • if the branch has only one unwelded fork then the connection is established with the unwelded fork,
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Middle

Hold "Shift key" on the keyboard , you will get a “yellow” sphere traveling along the selected branch based on mouse position, once you are on the desirable position, perform a mouse click to add your node.

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Delete

To delete a node there are two methods,
- First one is by using the shortcut key "Back space" while selecting the node you want to delete.
- Second is through items menu

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Hide/Unhide handles

Hide/Unhide nodes handles this can be done through Node=>Hide/Unhide handles or using the shortcut key "H"

Chamfer

Chamfer regular and shared nodes, once this action is triggered you get a message box to control your smooth radius,

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Flip Handles

This flips the handles position of the selected node, this is very useful when drawing your spline, it helps you get the desirable spline shape you want.
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