Events
| Variables | Description |
|---|---|
| Title | Editable text field to customize your event name |
| Type | the type of event you want to use, there are 5 events , Custom, OnAwake, OnMove, IDLE, OnKeyPressed |
Custom
| Variables | Description |
|---|---|
| Branch fork type | that is the condition section, the branch fork type you want as a condition for the events scheduled bellow to trigger there are 3 options available Both:No matter what branch fork the follower is on, events scheduled will be triggered once follower is on the defined branchbeginning: Events scheduled will be triggered once follower is on the beginning of the branch end: Events scheduled will be triggered once follower is on the end of the branch |
| branch key | The branch key of the branch that the scheduled events will trigger once the follower is on. |
| Events | the events scheduled to be triggered once one of the conditions on top is met |
Other Events
OnAwake
| Variables | Description |
|---|---|
| Delay time | The delay time of triggering the OnAwake events listed bellow |
| OnAwake Events | Events you want to trigger once you start the game. |
OnMove
| Variables | Description |
|---|---|
| OnMove Events | Events you want to trigger when follower starts moving |
IDLE
| Variables | Description |
|---|---|
| IDLE Events | Events you want to trigger when follower stops moving |
OnKeyPressed
| Variables | Description |
|---|---|
| Key | The key code you want to press to trigger the OnPressed events listed bellow. |
| OnPressed Events | Events you want to trigger once the key set on top is pressed. |
Both:No matter what branch fork the follower is on, events scheduled will be triggered once follower is on the defined branchbeginning: Events scheduled will be triggered once follower is on the beginning of the branch end: Events scheduled will be triggered once follower is on the end of the branch