Node =>Type
Change the node bezier curvature type,
newNodeType is an enum, options available are smooth, free, broken
public static void Node_Type(SPData sPData, Node node, NodeType newNodeType)
Example:
// Get the first node of the branch with key 0 var node = SPData.BranchesDict[0].Nodes[0]; //Change node type to Smooth SplinePlusAPI.Node_Type(SPData, node, NodeType.Smooth);