Follower => Game Object
Set
Set the follower gameObject.
public static void Follower_Set_GameObject(Follower follower, GameObject followerGo)
Example:
SPData sPData; GameObject followerGo; public void Start() { sPData =GetComponent<SplinePlus>().SPData; //Access follower with index 0 Follower follower = sPData.Followers[0]; //Set follower gameObject SplinePlusAPI.Follower_Set_GameObject( follower, followerGo); }
Get
Get the follower gameObject.
public static GameObject Follower_Get_GameObject(Follower follower)
Example:
SPData sPData; GameObject followerGo; public void Start() { sPData =GetComponent<SplinePlus>().SPData; //Access follower with index 0 Follower follower = sPData.Followers[0]; //Get follower gameObject var followerGameObject=SplinePlusAPI.Follower_Set_GameObject( follower); }