Follower => Distance
Set
Set the follower distance on the branch.
public static void Follower_Set_Distance(Follower follower, float progress)
Example:
SPData sPData; GameObject followerGo; public void Start() { sPData =GetComponent<SplinePlus>().SPData; //Access follower with index 0 Follower follower = sPData.Followers[0]; //set follower distance to 0 SplinePlusAPI.Follower_Set_Distance( follower, 0); }
Get
Get the follower distance on the branch.
public static float Follower_Get_Distance(Follower follower)
Example:
SPData sPData; GameObject followerGo; public void Start() { sPData =GetComponent<SplinePlus>().SPData; //Access follower with index 0 Follower follower = sPData.Followers[0]; //Get follower distance Debug.Log(SplinePlusAPI.Follower_Get_Distance( follower)); }