Follower => Animation Type

Set

Set the follower animation type,
Auto: Move follower on spline branches with a defined speed.
Keyboad: Move follower using keyboard inputs (Arrow keys).
Scene view: Move follower on spline branches to the closest (scene view/game view) mouse click.

public static void Follower_Set_AnimationType(Follower follower, FollowerAnimation followerAnimation)

Example:

SPData sPData;
GameObject followerGo;
public void Start()
{
sPData =GetComponent<SplinePlus>().SPData;
//Access follower with index 0
Follower follower = sPData.Followers[0];

//Set follower animation type to auto
SplinePlusAPI.Follower_Set_AnimationType( follower, FollowerAnimation.Auto);
}

Get

Get the follower animation type,

public static FollowerAnimation Follower_Get_AnimationType(Follower follower)

Example:

SPData sPData;
GameObject followerGo;
public void Start()
{
sPData =GetComponent<SplinePlus>().SPData;
//Access follower with index 0
Follower follower = sPData.Followers[0];

//Get follower animation type  
Debug.Log(SplinePlusAPI.Follower_Get_AnimationType( follower ));
}