Follower => Animation State

Set

Set follower animation state , Enable/Disable follower animation .

public static void Follower_Set_AnimationState(Follower follower, bool value)

Example:

SPData sPData;
GameObject followerGo;
public void Start()
{
sPData =GetComponent<SplinePlus>().SPData;
//Access follower with index 0
Follower follower = sPData.Followers[0];

//Stop follower animation 
SplinePlusAPI.Follower_Set_AnimationState( follower, false);
}

Get

Get follower animation state.

 public static bool Follower_Get_AnimationState(Follower follower)

Example:

 SPData sPData;
 GameObject followerGo;
 public void Start()
 {
 sPData =GetComponent<SplinePlus>().SPData;
 //Access follower with index 0
 Follower follower = sPData.Followers[0];


 Debug.Log(SplinePlusAPI.Follower_Get_AnimationState( follower));
 }