Follower => Animation State
Set
Set follower animation state , Enable/Disable follower animation .
public static void Follower_Set_AnimationState(Follower follower, bool value)
Example:
SPData sPData; GameObject followerGo; public void Start() { sPData =GetComponent<SplinePlus>().SPData; //Access follower with index 0 Follower follower = sPData.Followers[0]; //Stop follower animation SplinePlusAPI.Follower_Set_AnimationState( follower, false); }
Get
Get follower animation state.
public static bool Follower_Get_AnimationState(Follower follower)
Example:
SPData sPData; GameObject followerGo; public void Start() { sPData =GetComponent<SplinePlus>().SPData; //Access follower with index 0 Follower follower = sPData.Followers[0]; Debug.Log(SplinePlusAPI.Follower_Get_AnimationState( follower)); }