Inspector
Reorderable List Menu
Goal
Variables | Description |
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On/Off switch | Enable/disable goal animation. |
Goal game object slot | The game object that you want to use as a goal for your agent game objects to find. |
Event Button | Open goal Events swindow |
Agent
Variables | Description |
---|---|
On/Off switch | Enable/disable agent animation. |
Agent game object slot | Agent game object you want to use to find your goal. |
Event Button | Open agent Events window |
Selected Goal/Agent Settings
Goal
Variables | Description |
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Branch key | Current goal branch key in the editor,To add the branch key select the branch from scene view then click on the ‘return’ button, the key will be added automatically to the field |
Distance | The current distance of the goal on the branch, the max is the length of the branch. |
Speed | The speed of the goal |
Acceleration | The time in seconds it takes for the goal to gain it’s full speed or completely stop when game starts. |
Position | Translation of the goal, with a button to switch between World and local space. |
Rotation | Rotation of the goal, with a button to turn Rotation On/Off in case it is needed. |
Animation type
Variables | Description |
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Auto Animated | Move your goal with a defined speed along the spline. Acceleration : this is the time in seconds it takes for the goal to gain it’s full speed or completely stop when game starts. |
Keyboard Input | Move your goal using keyboard inputs, Acceleration : this is the time in seconds it takes for the goal to gain it’s full speed or completely stop when game starts. Brake force : this represents the brakes force, the minimum value for this is 1”no impact on goal speed”.brakes force will impact the goal speed as its value goes up, |
Scene Click | Move goal to the closest spline vertex in your scene view or game view mouse click. |
Agent
Variables | Description |
---|---|
Branch key | Agent current branch key , this is the branch key the agent will start path following on , To add the branch key, select the branch from scene view then click on the ‘Return’ button, the key will be added automatically to the field. |
Distance | The current distance of the agent on the branch, the max is the length of the branch. |
Speed | The speed of the agent. |
Position | Translation of the agent with a button to switch between World and local space. |
Rotation | Rotation of the agent, with a button to turn Rotation On/Off in case it is needed. |