Introduction

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Spline Mesh Deform is a procedural mesh generation modifiers collection for Spline plus.

Feartures :

  • 4 modifiers included : Deformed Mesh-Extrude-Plane Mesh-Tube Mesh
  • Use of multiple modifiers together on the same Spline Plus Game Object
  • Intuitive UI
  • Highly optimized source code

Mesh Deform

A custom meshes procedural mesh generation modifier for Spline Plus.
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Feartures :

  • Modes: Alignment / Deformation
  • Multiple meshes combination
  • Procedural mesh generation on all spline branches
  • Materials sharing possibility between prefab meshes
  • GPU processing
  • CPU Muli threading processing
  • Translation, rotation, scale with randomization
  • Mirroring
  • Mesh trimming
  • Copy/Past/Duplicate prefab meshes

Extrude

Extrudes the spline plus shape and transforms it into a mesh with auto generated correct Uvs, tangents and normals. Markdown Monster icon

Tube Mesh

Tube mesh transforms spline plus branches into fully customizable 3D mesh tubes, this can be used to easily generate pipes and wires in Unity,

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PlaneMesh

Plane mesh is a simple and straightforward Spline mesh deform modifier, it is used to transform the spline plus branches into a plane mesh,this is very similar to the Unity line renderer except this one is controlled by spline nodes and it’s generated for all spline plus branches

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