Extrude
Variables | Description |
---|---|
Delete | Delete the Extrude modifier "Extrude Component". |
Extrude height | Change the extrusion height on the Y axis , currently the axis of extrusion supported is Y only, you can rotate your spline plus object to get extrusion on other axis in case it’s needed, |
Rings | The number of ring edges you have in your extrusion shape |
Cap holes | fill both extrusion mesh holes, |
Two sided | Used in case you want your mesh to be visible from both sides, if two sided is not required then it’s better to keep it off for optimization purpose, |
Flip faces | This is used to flip the visible side of your mesh |
Material | This is where you can set the material of your extruded mesh , It is recommended to use this to change material instead of using the mesh renderer material slot. |
Uv Rotation | Rotate the extruded mesh Uvs |
Export asset | Export mesh to an asset file , the file can be found in "Assets/SMDExport" |