Extrude

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Variables Description
Delete Delete the Extrude modifier "Extrude Component".
Extrude height Change the extrusion height on the Y axis , currently the axis of extrusion supported is Y only, you can rotate your spline plus object to get extrusion on other axis in case it’s needed,
Rings The number of ring edges you have in your extrusion shape
Cap holes fill both extrusion mesh holes,
Two sided Used in case you want your mesh to be visible from both sides,
if two sided is not required then it’s better to keep it off for optimization purpose,
Flip faces This is used to flip the visible side of your mesh
Material This is where you can set the material of your extruded mesh ,
It is recommended to use this to change material instead of using the mesh renderer material slot.
Uv Rotation Rotate the extruded mesh Uvs
Export asset Export mesh to an asset file , the file can be found in "Assets/SMDExport"